AI Insights · Timothy · October 2023
Top 5 Co-op Games in Finland Q3 2023: Performance Insights
Explore the performance of the top 5 co-op games in Finland during Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 co-op games in Finland showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game.
Paper.io 2 from Voodoo saw significant fluctuations in its weekly downloads, which spiked from 1.7K at the end of June to a peak of 14.9K in mid-September. Its weekly revenue also experienced a notable increase, reaching a high of approximately $309 in the week of September 18. Weekly active users peaked at around 32.4K in the same week, reflecting a substantial rise from 7.1K at the end of June.
Roblox by Roblox Corporation maintained a steady performance in Finland throughout Q3 2023. Weekly revenue hovered around $34K to $39K, while weekly downloads remained relatively stable, averaging around 2.8K to 3K. The game consistently engaged a large user base, with weekly active users peaking at approximately 209K in late July and gradually declining to around 174K by the end of September.
MONOPOLY GO! from Scopely, Inc. showed a strong revenue performance, peaking at around $22.2K in mid-August. Weekly downloads for the game were fairly stable, ranging between 2.4K and 3.3K. The game maintained a consistent number of weekly active users, fluctuating between 6.9K and 9.3K throughout the quarter.
Pokémon GO by Niantic, Inc. achieved impressive revenue figures, peaking at approximately $103K in late August. Weekly downloads remained steady, averaging around 2.2K to 2.7K. The game consistently engaged a large player base, with weekly active users peaking at around 216K in late August and slightly decreasing to around 201K by the end of September.
Brawl Stars from Supercell experienced moderate revenue growth, with a peak of approximately $13.4K in mid-September. Weekly downloads for the game were relatively consistent, ranging from 1.2K to 1.9K. The game maintained a strong user base, with weekly active users peaking at around 129K at the end of June and gradually declining to around 111K by the end of September.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.